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Bonnie Sin
Bonnie Sin
3D Artist
Vancouver, Canada

Skills

3D ModelingEnvironment ModelingProp ModelingTexture BakingTexturingConcept DesignRetopologyCompositingIllustration

Software proficiency

3ds Max
3ds Max
Maya
Maya
Nuke
Nuke
Substance 3D Designer
Substance 3D Designer
Quixel Suite
Quixel Suite
Photoshop
Photoshop
xNormal
xNormal
Marmoset Toolbag
Marmoset Toolbag
3DCoat
3DCoat
Unreal Engine
Unreal Engine

Productions

    • TV Production
      Lego Marvel Avengers
    • Year
      2020
    • Role
      Modeler
    • Company
      Atomic Cartoons
    • TV Production
      Lego Star Wars Holiday Special
    • Year
      2020
    • Role
      Modeler
    • Company
      Atomic Cartoons
    • TV Production
      Lego Jurassic World: Legend of Isla Nublar
    • Year
      2019
    • Role
      Modeler
    • Company
      Atomic Cartoons
    • TV Production
      Hello Ninja
    • Year
      2019
    • Role
      Modeler
    • Company
      Atomic Cartoons
    • TV Production
      Lego Jurassic World: The Secret Exhibit
    • Year
      2019
    • Role
      Modeler
    • Company
      Atomic Cartoons
    • Movie
      The Lego Movie 2: The Second Part
    • Year
      2019
    • Role
      Modeler
    • Company
      Animal Logic
    • Movie
      Andron
    • Year
      2016
    • Role
      Compositor
    • Company
      AIC Movie

Experience

  • Modeler at Atomic Cartoons
    Vancouver, Canada
    September 2018 - June 2020

  • Modeler at Animal Logic
    Vancouver, Canada
    November 2017 - August 2018

    - Created high quality models of Lego bricks

    - Assisted in the set dressing and creation of sets

    - Built various props using Lego bricks and ensuring that props were built with legal connections

  • Conversion Artist at AIC Movie
    Toronto, Canada
    April 2015 - September 2015

    - Rotoscoping and tracking footage

    - Converting footage into stereoscopic 3D

    - Compositing shots with various effects

  • Junior Stereo Compositor at Legend 3D
    Toronto, Canada
    November 2014 - March 2015

    - Painting and correcting depth in stereoscopic shots

    - Clean plated, tracked and rotoscoped shots